JHS Academy of Gaming Arts & Sciences

JHS Media Specialist Dylan Thomarie provided a presentation to the Board of Education on March 10 outlining a proposed four year pathway or sequence revolving around gaming and coding at Johnstown High School.

slide projected on screen, outlining sequence

Mr. Thomarie currently coordinates the JHS Mastery of Gaming Club and offers an elective course in gaming and coding. Both the club and the elective are very popular with students. “One of the things students like to do, whether we like it or not, is play games,” Mr. Thomarie told the Board, “what we want to do is tap into that knowledge.”

Courses in the proposed sequence could include basic gaming and coding, the video game industry, game design and development, coding 1, video game marketing, business communication, narrative design, coding 2, project lead and other business electives. The fourth year would involve a capstone project and possible certification. Students who complete the sequence could come away with a college level understanding of programming, and skills important for jobs in the gaming industry.

As part of the proposed pathway, the District is exploring a reciprocating agreement with Gloversville and Amsterdam, under which those schools could each send five students to Johnstown to participate in the gaming and coding academy. In return, Johnstown would be able to send an equal number of students to those schools to take part in Gloversville’s Project Lead the Way and Amsterdam’s Junior ROTC.

While the gaming and coding pathway is still in production and not yet entirely developed, the District is working at being ready for the 2016-17 school year. Interested students should stay tuned for details!

 

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